7/22/11

Unholy Propaganda Bis

As i promised yesterday, here's my special post about the best class in the whole world, lovely Death Knights ♥

Mostly a post for Death Knights in PvP so i didn't make anything for blood yet, since i'ts not good as before for PvP (they nerfed the mastery shield absorbtion etc.) I might make a post for blood PvE tanking DK later on!

Before i start don't forget everyone has his very own way to play, you can never teach "how to play in PvP" and it's useless to copycat EVERYTHING on highranked players thinking it will make you just as good. Then again, here is a list of useful stuff which can help out a bit, if you're just newly starting with a Dk.

Macros:

In any spec i would say this macro is really nice to have:
Lichborne + Deathcoil. Basically, it's a heal, that you can use as soon Lb is off cooldown (2 min) It spams Deathcoil on yourself and heals you as long as you have enough runic power.

#showtooltip Lichborne
/cast Lichborne
/cast [target=player] Death Coil

For frost: If you want a lot of burst dmg i advice this macro that works pretty good for me. Pillar of Frost + PvP dmg Trinket.

#showtooltip pillar of frost
/cast pillar of frost
/cast Vicious [Name of your trinket here]*

* I have atm the Vicious Gladiatior's Badge of Victory that gives 1'605 strength for 20 sec when used.

There is also Raise Dead + Dead Pact. Make sure you have enough runic power before casting it. I personally have them separate, not really sure how it works since there's a sshort delay til the ghoul gets out f the ground. But it's one to try out if you want a fast heal. Avoid using it as unholy.

Bindings:

The best would definitely be to bind all of them but i'll list the most important ones.

Mind freeze: Interrupt 10 sec cd
Strangulate: 5 sec silence, 30 yards. 2 min cd so be sure you make it a good use! (for ex when the ennemy healer is at rly low hp)
Icebound Fortitude: Reduces dmg taken by 20% and makes you immune to stun. Use it when you're close to die or smth so you have time to heal.
Anti-Magic Shell: Use at the right moment, 45 sec cd. It's my favorite thing against mages, makes them just super useless for 7 secs haha don't forget you can use this against other DK's and Paladins too!
Death Strike: Far not as good as before but still a heal.
Necrotic Strike: Absorbs the healing your target receives and gives it to you instead! So use it as much as you can if you meet a team with a healer. Also increases casting time by 30% :3
Blood Tap: Use when your runes are on cd.
Chains of Ice: Obvious?
Dark Simulacrum: A MUST have. You can copy any spell the enemy casts. Stays for 8 secs on the enemy, be precise when you cast it cuz it will only copy the first spell they spend mana on. I basically stole wings, blink and even mirror images once \o/

Glyphs:

Unholy:
Glyph of Scourge Strike
Glyph of Death coil
Glyph of Raise Dead

Glyph of Strangulate
Glyph of Anti Magic Shell
Glyph of Dark Succor? (i dunno rly since they nerfed it, but yea...)

Glyph of Horn of Winter
Glyph of Resilient Grip
Glyph of Blood Tap

Frost:
Glyph of Obliterate
Glyph of Howling Blast
Glyph of Frost Strike

Glyph of Pillar of Frost
Glyph of Strangulate
Glyph of Anti Magic Shell

Same as unholy
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Some lil' tips:

Death Grip is the DK's best friend, so use it often and wisely! dk is pretty much about kiting, put chains of ice as much as you can also.

Now once you've got all this, go for some practice. Nothing will make you better as practicing. Good luck, and may the might of Mograine be with you!

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